This was a 4 week project were I set the goal for my self to create a tavern like house in an autumn setting. It's created in UDK so I could work with the material editor.

Specs:
Textures used
Difuse:
1* 2048*1024
10* 512*512

Normals:
1* 2048*1024
6* 512*512

Specular
1* 2048*1024
5* 512*512



Render
Diffuse
Normals
Specular